Everyone. We regret to inform you that we will be shutting down the message boards. The message boards on the forums.ravensoft.com website will be down for an indefinite period of time.
The basic premise behind Siege is a confrontation between an attacking team and a defending team. The attacker’s goal is to besiege the defender’s castle and steal the crown. The defenders on the other hand, need to be able to hold off the attackers long enough, thereby effectively deterring the enemy from gaining control of the castle. If the crown is stolen within the allotted time, the attacker wins, if not, the defender wins. Depending on the number of players, this time limit can be set by the server, otherwise default time is usually around 30 minutes. The game is a race against time, and both sides have many tools at their disposal in order to insure victory. How effectively they use what they are given though will ultimately determine the outcome.
Version 3.0 Includes:
-New Ogles Player Class (See Class Section in H2Siege Website for more details)
-7 New Class Upgrades:
*Fighter - Disarm Upgrade
*Assassin - Backstab Upgrade
*Wizard - Mana Drain Upgrade
*Necromancer - Life Drain Upgrade
*Cleric - God Save Upgrade
*Succubus - Bloodfire Upgrade
*Ogle - Knock Out Upgrade
-New Castle vs. Castle Map!
-New Action Icon that indicates when you can interact with doors and with other objects.
-KO your opponents with your fist attack.
-Ability to command your Summoned Imp
-Updated Maps
-Various Fixes and Much More!
Visit the Heretic II Siege homepage here for downloads and more details about this mod!
"I'm writing this open letter to announce my resignation from Raven Software effective Wednesday, June 30th and to let everyone know that this pending departure is both amicable and mutual. What can I say? It's been a hell of a ride.
In the past seven plus years I was fortunate enough to be able to contribute to twelve Raven Software titles alongside the most talented group of people I've ever had the good fortune to work with. I want to thank Raven for giving me the opportunity to start my career in game development and I send out my best wishes to everyone at Raven and Activision for their continued success. I know you'll all do well.
I'm sure the question many of you are asking is "why?" (Then again, maybe you aren't!) Put simply, I've reached a point in my life where it's time for me to move on to new challenges…to take some risks and make some time for a few things I've always wanted to do. I don't deal well with "what might have been" scenarios. That said, there are some shots I need to take and I believe now is the time for me to take them. The way I see it, if I don't do it now, I may never get the chance again."
More details can be found at Kenn's World.
Good luck Kenn!